Monday, September 28, 2009

STUDY: Time Spent on Social Networks Has Tripled

Social networking usage by Americans continues to soar. According to a new report from The Nielsen Company, Americans spent 17% of all their Internet time using social networking sites. This was nearly triple the time spent a year ago.

As users spend more time on social networks, advertisers are starting to take notice and move their campaigns to social networking sites. According to Nielsen, the online advertising spending on top social networks and blogs was estimated at $108 million for August 2009, a 119% increase over August 2008 figures.



Full article by by Christina Warren on www.mashable.com

Tuesday, September 22, 2009

Customer Acquisition and Retention Top Priorities - eMarketer

Social media big winner in marketing mix

Marketers’ top priorities for 2010 will be customer acquisition and retention, followed by thought leadership, according to a survey by virtual events provider Unisfair.

Six in 10 marketers polled said acquiring new customers would be critical in 2010, while 48% would focus on retaining current customers—a particularly important effort in the recession.

Read full articel on www.emarketer.com

Sunday, September 13, 2009

The Real-Time Web: A Primer, Part 3

This is part 3 of a three-part series on the fundamental characteristics of the real-time Web.

In part 1 and part 2, we looked at how the real-time Web is a new form of communication, creates a new body of content, is real time, is public, and has an explicit social graph associated with it. A final characteristic of the real-time Web is that it carries with it an implicit model of federation.

A number of sources both generate and consume real-time streams. As a result, many of these new companies are becoming communication carriers, passing their users' real-time threads through their networks to other networks. This is more than simply being open (i.e. more than allowing data to be imported and exported). Just as in shipping and transportation and other communication industries before it (telephone, Internet packets, and email, to name a few), the real-time Web is developing a federated model of transmission whereby companies formally or tacitly agree to facilitate transmission and perform actions on behalf of end-users within the eco-system.

It's hard to say whether this model has arisen because of a conscious strategic effort to build a new industry, or because building a fully closed world would have required just too many resources, or because of a collective effort among business friends and acquaintances to develop open products and open interactions so that cool new things could be created. It's probably a combination of all three, but considering the history of the people at Twitter and FriendFeed (Paul Buchheit, one of FriendFeed's founders, is credited with coining Google's unofficial "Don't be evil" slogan), the open and cool factors are probably a big part of the equation.

Read the entire article on ReadWriteWeb

Monday, September 7, 2009

The Real-Time Web: A Primer, Part 2

This is part 2 of a three-part series on the fundamental characteristics of the real-time Web.

In part 1 we looked at how the real-time Web is a new form of communication and creates a new body of content. The immediacy of the Twitter channel is a third fundamental characteristic of the real-time Web and one of its prime currencies, not surprising given the name of the space. Because of demand within the eco-system, quite a bit of effort is being made on storing, slicing, dicing, and disseminating information as quickly as possible. The fundamental implication of this activity (without any explicit markers being laid down) is that the velocity of information within the Web data system has just increased by an order of magnitude.

Click to view the entire article by ReadWriteWeb